From the first time I saw a beautiful, painterly textured image (although, I wasn’t aware of textures), I had an affinity for that particular look. It just felt right. To me, being in the arts my entire life to date, art is visceral. Technical virtuosity as the message is impressive, but doesn’t really get inside of me. Never has.
I’ve been playing around with textures for years, but seldom got the precise look and feel I was seeking. The new extension panel by Adobe creative genius, Russell Brown (links at the end), has greatly facilitated the texturing process by making it easy to add many textures on a single image, adjusting the opacity and blend mode of each texture. That capability, along with the use of layer masks, has basically brought texture overlays into the realm of instant gratification, where we can immediately see the basic result of an added texture and then can chose to develop it or click off of it and try something different.
The ease of being able to work and experiment without clunky openings and closings of texture and image files, greatly streamlines the technical process, allowing more spontaneity in the creative process.
Note: Texture selection is as important as subject selection.
Here’s a small gallery from the day at the computer (all images made with at least 3 textures and layer masks):
There is a Texture extension panel for CC2014 and an older version still available for CS5 and CS6 (maybe earlier. You’ll have to try and see). Both panels are FREE and include some flypaper textures. Thanks Russell Brown!!
After a day of play, it’s back to the salt mines tomorrow.
Have a great week and we’ll see ya online!